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» A Model of Visual Adaptation for Realistic Image Synthesis
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SIGGRAPH
1993
ACM
14 years 1 months ago
Global visibility algorithms for illumination computations
The most expensive geometric operation in image synthesis is visibility determination. Classically this is solved with hidden surface removal algorithms that render only the parts...
Seth J. Teller, Pat Hanrahan
CGF
2008
151views more  CGF 2008»
13 years 9 months ago
Reconstructing head models from photographs for individualized 3D-audio processing
Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely...
Matteo Dellepiane, Nico Pietroni, Tsingos Tsingos,...
ICCV
2003
IEEE
14 years 11 months ago
"Perspective Shape from Shading" and Viscosity Solutions
This article proposes a solution of the Lambertian shape from shading (SFS) problem in the case of a pinhole camera model (performing a perspective projection). Our approach is ba...
Emmanuel Prados, Olivier D. Faugeras
CRV
2009
IEEE
115views Robotics» more  CRV 2009»
14 years 3 months ago
Learning Model Complexity in an Online Environment
In this paper we introduce the concept and method for adaptively tuning the model complexity in an online manner as more examples become available. Challenging classification pro...
Dan Levi, Shimon Ullman
CVPR
2012
IEEE
11 years 11 months ago
Geodesic flow kernel for unsupervised domain adaptation
In real-world applications of visual recognition, many factors—such as pose, illumination, or image quality—can cause a significant mismatch between the source domain on whic...
Boqing Gong, Yuan Shi, Fei Sha, Kristen Grauman