We introduce a location?based game called Feeding Yoshi that provides an example of seamful design, in which key characteristics of its underlying technologies--the coverage and s...
Marek Bell, Matthew Chalmers, Louise Barkhuus, Mal...
Recent work has shown that we can dramatically improve the performance of computer games and simulations through declarative processing: Character AI can be written in an imperati...
Ben Sowell, Alan J. Demers, Johannes Gehrke, Nitin...
This paper presents the design of Mercury, a scalable protocol for supporting multi-attribute rangebased searches. Mercury differs from previous range-based query systems in that...
Ashwin R. Bharambe, Mukesh Agrawal, Srinivasan Ses...
A group of friends visiting a crowded and noisy music festival is an example of a situation where knowing the location of other people is important, but where external factors, su...
—Large-scale online applications such as Massively Multiplayer Online Games (MMOGs) require large amount of computing resources that support many players interacting simultaneous...