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CHI
2007
ACM
14 years 8 months ago
Speed sonic across the span: building a platform audio game
We describe the design process and initial user study of an audio game created for the visually impaired. Until the advent of 3D graphics games, platform games where the player ju...
Michael A. Oren
CHI
2005
ACM
14 years 8 months ago
Towards knowledge building in professional groups
In this submission for the CHI05 Development forum, I reflect on my experience leading the Experience Design community of interest of the American Institute of Graphic Arts and su...
John Zapolski
ISPE
2003
13 years 9 months ago
Task-oriented engineering of coordinated software systems
ABSTRACT: In the context of Internet-based applications where heterogeneous, legacy entities should integrate and cooperate, the efficiency of the software production process is a ...
Enrico Denti, Andrea Omicini, Alessandro Ricci
IEAAIE
2009
Springer
14 years 2 months ago
An Agent Model of Temporal Dynamics in Relapse and Recurrence in Depression
Abstract Unipolar depression is a mental disorder characterized by a persistent low mood and loss of awareness or contentment in usual activities [1]. Despite the modern era of pha...
Azizi Ab Aziz, Michel C. A. Klein, Jan Treur
CHI
2007
ACM
14 years 8 months ago
A cognitive constraint model of dual-task trade-offs in a highly dynamic driving task
The paper describes an approach to modeling the strategic variations in performing secondary tasks while driving. In contrast to previous efforts that are based on simulation of a...
Duncan P. Brumby, Andrew Howes, Dario D. Salvucci