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APCHI
2004
IEEE
14 years 3 days ago
Evolutionary Approaches to Visualisation and Knowledge Discovery
Haiku is a data mining system which combines the best properties of human and machine discovery. An self organising visualisation system is coupled with a genetic algorithm to prov...
Russell Beale, Andy Pryke, Robert J. Hendley
IAAI
2003
13 years 9 months ago
Guided Conversations about Leadership: Mentoring with Movies and Interactive Characters
Think Like a Commander – Excellence in Leadership (TLAC-XL) is an application designed for learning leadership skills both from the experiences of others and through a structure...
Randall W. Hill Jr., Jay Douglas, Andrew Gordon, F...
ISRR
2001
Springer
165views Robotics» more  ISRR 2001»
14 years 24 days ago
Human-Centered Robotics and Interactive Haptic Simulation
A new field of robotics is emerging. Robots are today moving towards applications beyond the structured environment of a manufacturing plant. They are making their way into the e...
Oussama Khatib, Oliver Brock, K. C. Chang, Diego C...
CIKM
2009
Springer
13 years 9 months ago
Improving search engines using human computation games
Work on evaluating and improving the relevance of web search engines typically use human relevance judgments or clickthrough data. Both these methods look at the problem of learni...
Hao Ma, Raman Chandrasekar, Chris Quirk, Abhishek ...
ICRA
2000
IEEE
141views Robotics» more  ICRA 2000»
14 years 22 days ago
A Human-Robot Interface Using an Interactive Hand Pointer that Projects a Mark in the Real Work Space
A human-robot interface system is under development that takes into account the exibility of the DigitalDesk approach. The prototype consists of a projector subsystem for informa...
Shin Sato, Shigeyuki Sakane