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PCM
2001
Springer
223views Multimedia» more  PCM 2001»
14 years 23 days ago
VizWear: Toward Human-Centered Interaction through Wearable Vision and Visualization
Abstract. In this paper, we discuss the development of wearable systems which we collectively term VizWear. Vision plays an important role in both people's and computers'...
Takeshi Kurata, Takashi Okuma, Masakatsu Kourogi, ...
CHI
2011
ACM
12 years 12 months ago
Dealing with death in design: developing systems for the bereaved
Increasingly, systems are being developed and used in ways that involve end of life issues such as death, dying, and bereavement. Yet design considerations and guidelines for tech...
Michael Massimi, Ronald M. Baecker
EUSAI
2003
Springer
14 years 1 months ago
Towards Computer Understanding of Human Interactions
People meet in order to interact - disseminating information, making decisions, and creating new ideas. Automatic analysis of meetings is therefore important from two points of vie...
Iain McCowan, Daniel Gatica-Perez, Samy Bengio, Da...
CHI
2010
ACM
14 years 3 months ago
After access: challenges facing mobile-only internet users in the developing world
This study reports results of an ethnographic action research study, exploring mobile-centric internet use. Over the course of 13 weeks, eight women, each a member of a livelihood...
Shikoh Gitau, Gary Marsden, Jonathan Donner
CHI
2006
ACM
14 years 8 months ago
Social visualization in software development
Most software development tools focus on supporting the primary technical work ? writing code, managing requirements, filing bugs, etc. Yet with large teams, managing the social a...
Jason B. Ellis, Catalina Danis, Christine Halverso...