This paper presents results, outcomes and conclusions from a series of Human Robot Interaction (HRI) trials which investigated how a robot should approach a human in a fetch and c...
Michael L. Walters, Kerstin Dautenhahn, Sarah N. W...
Entertainment animatronics has traditionally been a discipline devoid of interactivity. Previously, we brought interactivity to this field by creating a suite of content authoring...
Seema Patel, William Bosley, David Culyba, Sabrina...
The development of Affective Interface technologies makes it possible to envision a new generation of Digital Arts and Entertainment applications, in which interaction will be bas...
Throughout the history of human-machine systems design has had a technological bias in the sense that design for technology came first with design for humans as a distant second. O...
Developers perform small-scale reuse tasks to save time and to increase the quality of their code, but due to their small scale, the costs of such tasks can quickly outweigh their...