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» A Modelling Method and User Interface for Creating Plants
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WWW
2004
ACM
14 years 9 months ago
Authoring of learning styles in adaptive hypermedia: problems and solutions
Learning styles, as well as the best ways of responding with corresponding instructional strategies, have been intensively studied in the classical educational (classroom) setting...
Natalia Stash, Alexandra I. Cristea, Paul De Bra
ICAT
2007
IEEE
14 years 3 months ago
Interaction Without Gesture or Speech -- A Gaze Controlled AR System
Even though gaze control is relatively well known as a human computer interaction method, gaze control is not a widely used technique, partly due to several usability issues. Howe...
Susanna Nilsson
SMI
2006
IEEE
14 years 2 months ago
Semi-Interactive Morphogenesis
This paper presents a method to simulate growth phenomena, and its application to the modeling of complex organic shapes (e.g., plants organs) and folded surfaces. Our main contri...
Jean Combaz, Fabrice Neyret
SOUPS
2005
ACM
14 years 2 months ago
The battle against phishing: Dynamic Security Skins
Phishing is a model problem for illustrating usability concerns of privacy and security because both system designers and attackers battle using user interfaces to guide (or misgu...
Rachna Dhamija, J. Doug Tygar
ADBIS
2005
Springer
170views Database» more  ADBIS 2005»
14 years 2 months ago
Architecture of Pattern Management Software System
Patterns and models are artifacts that are assets to their owners. Storing them in a repository and using common interfaces for their management simplifies their usage. This articl...
Erki Eessaar