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» A Motivation-Based Mechanism to Design Behaviors
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ICSE
2001
IEEE-ACM
14 years 13 days ago
State, Event, Time and Diagram in System Modeling
The design of complex systems requires powerful mechanisms for modeling state, concurrent events, and real-time behavior; as well as for visualising and structuring systems in ord...
Jin Song Dong
SAC
2000
ACM
14 years 10 days ago
Parallel C++ for the Java Virtual Machine
Object-oriented modeling and design is a way of solving problems using models based upon real-world concepts. In this paradigm, the fundamental construct is the object, an entity ...
Timothy E. Denehy, Chang-Hyun Jo
SIGCSE
1992
ACM
178views Education» more  SIGCSE 1992»
14 years 1 days ago
A graphical computer simulator for systems programming courses
on through abstract instructions which approximate, but do not duplicate, the behavior of actual machines. Because they are designed for use in a variety of educational settings, C...
Mark Newsome, Cherri M. Pancake
AOSD
2007
ACM
13 years 11 months ago
Performance improvement for persistent systems by AOP
Efficient data retrieval from databases is a significant issue of the design of persistent systems. We propose an aspect oriented persistent system named AspectualStore. Aspectual...
Yasuhiro Aoki, Shigeru Chiba
ATAL
2008
Springer
13 years 10 months ago
The identification of users by relational agents
Virtual agents designed to establish relationships with more than one user must be able to identify and distinguish among those users with high reliability. We descr...
Daniel Schulman, Mayur Sharma, Timothy W. Bickmore