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» A Multi-Agent Implementation of Social Networks
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ICDCS
2007
IEEE
14 years 2 months ago
EnviroMic: Towards Cooperative Storage and Retrieval in Audio Sensor Networks
This paper presents the design, implementation, and evaluation of EnviroMic, a novel distributed acoustic monitoring, storage, and trace retrieval system. Audio represents one of ...
Liqian Luo, Qing Cao, Chengdu Huang, Tarek F. Abde...
FUNGAMES
2010
13 years 6 months ago
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Oss...
CSCW
2010
ACM
14 years 4 months ago
Gone but not forgotten: designing for disconnection in synchronous groupware
Synchronous groupware depends on the assumption that people are fully connected to the others in the group, but there are many situations (network delay, network outage, or explic...
Carl Gutwin, T. C. Nicholas Graham, Christopher Wo...
SAC
2011
ACM
12 years 10 months ago
Towards discovering criminal communities from textual data
In many criminal cases, forensically collected data contain valuable information about a suspect’s social networks. An investigator often has to manually extract information fro...
Rabeah Al-Zaidy, Benjamin C. M. Fung, Amr M. Youss...
CIKM
2010
Springer
13 years 6 months ago
Fast and accurate estimation of shortest paths in large graphs
Computing shortest paths between two given nodes is a fundamental operation over graphs, but known to be nontrivial over large disk-resident instances of graph data. While a numbe...
Andrey Gubichev, Srikanta J. Bedathur, Stephan Seu...