Sciweavers

1247 search results - page 224 / 250
» A Multi-User Virtual Machine
Sort
View
TJS
2002
118views more  TJS 2002»
13 years 8 months ago
The MAGNeT Toolkit: Design, Implementation and Evaluation
Abstract-The current trend in constructing high-performance computing systems is to connect a large number of machines via a fast interconnect or a large-scale network such as the ...
Wu-chun Feng, Mark K. Gardner, Jeffrey R. Hay
VR
2010
IEEE
174views Virtual Reality» more  VR 2010»
13 years 7 months ago
Breaking the status quo: Improving 3D gesture recognition with spatially convenient input devices
We present a systematic study on the recognition of 3D gestures using spatially convenient input devices. Specifically, we examine the linear acceleration-sensing Nintendo Wii Re...
Michael Hoffman, Paul Varcholik, Joseph J. LaViola...
FECS
2010
236views Education» more  FECS 2010»
13 years 6 months ago
Development of a system for teaching CS1 in C/C++ with Lego NXT robots
This paper describes the development of a system for teaching C/C++ using a LegoTM NXT in a CSI college course on introductory programming. The programming of the NXT robot has be...
Amy Delman, Adiba Ishak, Lawrence Goetz, Mikhail K...
ICPR
2006
IEEE
14 years 9 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
KDD
2005
ACM
163views Data Mining» more  KDD 2005»
14 years 9 months ago
Data Sparsity Issues in the Collaborative Filtering Framework
Abstract. With the amount of available information on the Web growing rapidly with each day, the need to automatically filter the information in order to ensure greater user effici...
Miha Grcar, Dunja Mladenic, Blaz Fortuna, Marko Gr...