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CGF
2004
82views more  CGF 2004»
13 years 7 months ago
Scalable Behaviors for Crowd Simulation
Crowd simulation for virtual environments offers many challenges centered on the trade-offs between rich behavior, control and computational cost. In this paper we present a new a...
Mankyu Sung, Michael Gleicher, Stephen Chenney
JCDL
2004
ACM
107views Education» more  JCDL 2004»
14 years 28 days ago
A semi-automated digital preservation system based on semantic web services
This paper describes a Web-services-based system which we have developed to enable organizations to semi-automatically preserve their digital collections by dynamically discoverin...
Jane Hunter, Sharmin Choudhury
SELMAS
2005
Springer
14 years 1 months ago
Characterization and Evaluation of Multi-agent System Architectural Styles
We argue that it is useful to study classes of Multi-Agent System (MAS) architectures, corresponding to architectural styles in addition to particular tures. In this work we focus ...
Paul Davidsson, Stefan J. Johansson, Mikael Svahnb...
DMS
2008
167views Multimedia» more  DMS 2008»
13 years 9 months ago
Testing Multi-agent Systems for Deadlock Detection Based on UML Models
There is a growing demand for Multi-Agent Systems (MAS) in the software industry. The autonomous agent interaction in a dynamic software environment can potentially lead to runtim...
Nariman Mani, Vahid Garousi, Behrouz Homayoun Far
ECML
2004
Springer
14 years 27 days ago
Analyzing Multi-agent Reinforcement Learning Using Evolutionary Dynamics
In this paper, we show how the dynamics of Q-learning can be visualized and analyzed from a perspective of Evolutionary Dynamics (ED). More specifically, we show how ED can be use...
Pieter Jan't Hoen, Karl Tuyls