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ALDT
2009
Springer
207views Algorithms» more  ALDT 2009»
14 years 3 months ago
Anytime Self-play Learning to Satisfy Functional Optimality Criteria
We present an anytime multiagent learning approach to satisfy any given optimality criterion in repeated game self-play. Our approach is opposed to classical learning approaches fo...
Andriy Burkov, Brahim Chaib-draa
AIPRF
2007
13 years 10 months ago
Evaluation of Different Approaches to Training a Genre Classifier
This paper presents experiments on classifying web pages by genre. Firstly, a corpus of 1539 manually labeled web pages was prepared. Secondly, 502 genre features were selected ba...
Vedrana Vidulin, Mitja Lustrek, Matjaz Gams
KDD
2010
ACM
199views Data Mining» more  KDD 2010»
14 years 17 days ago
Overlapping experiment infrastructure: more, better, faster experimentation
At Google, experimentation is practically a mantra; we evaluate almost every change that potentially affects what our users experience. Such changes include not only obvious user-...
Diane Tang, Ashish Agarwal, Deirdre O'Brien, Mike ...
KDD
2004
ACM
330views Data Mining» more  KDD 2004»
14 years 9 months ago
Learning to detect malicious executables in the wild
In this paper, we describe the development of a fielded application for detecting malicious executables in the wild. We gathered 1971 benign and 1651 malicious executables and enc...
Jeremy Z. Kolter, Marcus A. Maloof
FOCS
2009
IEEE
13 years 6 months ago
Learning and Smoothed Analysis
We give a new model of learning motivated by smoothed analysis (Spielman and Teng, 2001). In this model, we analyze two new algorithms, for PAC-learning DNFs and agnostically learn...
Adam Tauman Kalai, Alex Samorodnitsky, Shang-Hua T...