Sciweavers

134 search results - page 24 / 27
» A Multi-scale Generative Model for Animate Shapes and Parts
Sort
View
IROS
2006
IEEE
152views Robotics» more  IROS 2006»
14 years 1 months ago
Locomotion Imitation of Humanoid Using Goal-directed Self-adjusting Adaptor
- We propose a novel framework for imitation learning that helps a humanoid robot achieve its goal of learning. There are apparent discrepancies in shapes and sizes among humans an...
Woosung Yang, Nak Young Chong, ChangHwan Kim, Bum-...
WSC
1997
13 years 8 months ago
Arena Software Tutorial
The Arena modeling system from Systems Modeling Corporation is a flexible and powerful tool that allows analysts to create animated simulation models that accurately represent vir...
David A. Takus, David M. Profozich
JCST
2010
122views more  JCST 2010»
13 years 6 months ago
Harmonic Field Based Volume Model Construction from Triangle Soup
Surface triangle meshes and volume data are two commonly used representations of digital geometry. Converting from triangle meshes to volume data is challenging, since triangle mes...
Chao-Hui Shen, Guo-Xin Zhang, Yu-Kun Lai, Shi-Min ...
COMPGEOM
2003
ACM
14 years 22 days ago
Polygon decomposition based on the straight line skeleton
We propose a novel type of decomposition for polygonal shapes. It is thought that, for the task of object recognition, the human visual system uses a part-based representation. De...
Mirela Tanase, Remco C. Veltkamp
CVPR
2007
IEEE
14 years 9 months ago
3D LayoutCRF for Multi-View Object Class Recognition and Segmentation
We introduce an approach to accurately detect and segment partially occluded objects in various viewpoints and scales. Our main contribution is a novel framework for combining obj...
Derek Hoiem, Carsten Rother, John M. Winn