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SIGGRAPH
1999
ACM
14 years 3 months ago
Six Degree-of-Freedom Haptic Rendering Using Voxel Sampling
A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...
GRAPHICSINTERFACE
2007
14 years 8 days ago
A method for cartoon-style rendering of liquid animations
In this paper we present a visually compelling and informative cartoon rendering style for liquid animations. Our style is inspired by animations such as Futurama,1 The Little Mer...
Ashley M. Eden, Adam W. Bargteil, Tolga G. Gokteki...
ICC
2007
IEEE
120views Communications» more  ICC 2007»
14 years 5 months ago
Contention-Based Medium Access Control with Physical Layer Assisted Link Differentiation
— In this paper, we develop contention-based medium access control (MAC) schemes for both best-effort data transmissions and delay-sensitive multimedia transmissions over WLANs. ...
Fanglei Sun, Victor O. K. Li, Zhifeng Diao, Zhengy...
ICDCSW
2009
IEEE
14 years 5 months ago
Joint Sleep Scheduling and Mode Assignment in Wireless Cyber-Physical Systems
Designing cyber-physical systems with high efficiency, adaptability, autonomy, reliability and usability is a challenging task. In this paper, we focus on minimizing networkwide ...
Chun Jason Xue, Guoliang Xing, Zhaohui Yuan, Zili ...
TOG
2002
162views more  TOG 2002»
13 years 10 months ago
Animation and rendering of complex water surfaces
We present a new method for the animation and rendering of photorealistic water effects. Our method is designed to produce visually plausible three dimensional effects, for exampl...
Douglas Enright, Stephen R. Marschner, Ronald Fedk...