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» A Multiagent Planning Architecture
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ERCIMDL
2009
Springer
193views Education» more  ERCIMDL 2009»
13 years 12 months ago
The Planets Interoperability Framework
We report on the implementation of a software infrastructure for preservation actions, carried out in the context of the European Integrated Project Planets – the Planets Interop...
Ross King, Rainer Schmidt, Andrew N. Jackson, Carl...
AIIDE
2008
13 years 11 months ago
Logical Agents for Language and Action
Game developers are faced with the difficult task of creating non-player characters with convincing behavior. This commonly involves an exhaustive specification of their actions i...
Martin Magnusson, Patrick Doherty
FLAIRS
2008
13 years 11 months ago
Longboard: A Sketch Based Intelligent Storyboarding Tool for Creating Machinima
Real-time 3D game environments provide a compelling medium for cinematic storytelling. Professional filmmakers have started using them for pre-visualization. They provide a low-co...
Arnav Jhala, Curtis Rawls, Samuel Munilla, R. Mich...
WSC
2007
13 years 11 months ago
Model-based measurement of situation awareness
Decision making in complex environments in the face of uncertain and missing information is a daunting task. We describe a modeling and simulation based approach to providing plan...
W. Scott Neal Reilly, Sean L. Guarino, Bret Kellih...
ATAL
2008
Springer
13 years 10 months ago
Simulation of sensor-based tracking in Second Life
This paper describes "Second Life" as a novel type of testbed and simulation environment for sensor-based applications. Second Life is a popular virtual online world tha...
Boris Brandherm, Sebastian Ullrich, Helmut Prendin...