Despite the fact that global multicast is still not possible in today’s Internet, many local networks are already multicastcapable (the so-called multicast “islands”). Howev...
In this paper we present a general framework for the transmission of interactive media with real-time characteristics, i.e. media involving user interaction. By identifying and su...
We present a low-overhead media streaming system, called SRMS (Scalable Resilient Media Streaming) that can be used to scalably deliver streaming data to a large group of receiver...
Suman Banerjee, Seungjoon Lee, Ryan Braud, Bobby B...
: This paper addresses the need for reliable multicast (RM) network support for the class of distributed virtual simulations (DVS) that operate with human participants who experien...
This paper introduces large scale content distribution protocols, which are capable of scaling to massive numbers of users and providing low delay end-to-end delivery. Delivery of...