Sciweavers

282 search results - page 46 / 57
» A Multidimensional Environment Implementation for Enhancing ...
Sort
View
IPPS
1998
IEEE
13 years 12 months ago
Dynamic Processor Allocation with the Solaris Operating System
The Loop-Level Process Control LLPC policy 9 dynamically adjusts the number of threads an application is allowed to execute based on the application's available parallelism a...
Kelvin K. Yue, David J. Lilja
FPLAY
2008
13 years 9 months ago
Integrating cumulative context into computer games
In this paper, we describe a cumulative context computer game, where accumulated contextual information of the players activity levels, obtained through mobile sensors, is used to...
Kevin G. Stanley, David Pinelle, Alan Bandurka, Da...
ISCC
2000
IEEE
151views Communications» more  ISCC 2000»
13 years 12 months ago
Connection-Oriented Routing in Ad Hoc Networks Based on Dynamic Group Infrastructure
An ad hoc network is formed by a group of mobile hosts communicating over wireless channels. Such a network operates without any fixed network interaction and centralized administ...
Yu-Liang Chang, Ching-Chi Hsu
VRST
1997
ACM
13 years 11 months ago
Real-time vision-based camera tracking for augmented reality applications
Augmented reality deals with the problem of dynamically augmenting or enhancing (images or live video of) the real world with computer generated data (e.g., graphics of virtual ob...
Dieter Koller, Gudrun Klinker, Eric Rose, David E....
ATAL
2008
Springer
13 years 9 months ago
Being a part of the crowd: towards validating VR crowds using presence
Crowd simulation models are currently lacking a commonly accepted validation method. In this paper, we propose level of presence achieved by a human in a virtual environment (VE) ...
Nuria Pelechano, Catherine Stocker, Jan M. Allbeck...