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AVI
2010
13 years 9 months ago
Jelly: a multi-device design environment for managing consistency across devices
When creating applications that should be available on multiple computing platforms, designers have to cope with different design tools and user interface toolkits. Incompatibilit...
Jan Meskens, Kris Luyten, Karin Coninx
CHI
2011
ACM
12 years 11 months ago
Geckos: combining magnets and pressure images to enable new tangible-object design and interaction
In this paper we present Geckos, a new type of tangible objects which are tracked using a Force-Sensitive Resistance sensor. Geckos are based on low-cost permanent magnets and can...
Jakob Leitner, Michael Haller
CGF
2008
184views more  CGF 2008»
13 years 7 months ago
GPU Accelerated Direct Volume Rendering on an Interactive Light Field Display
We present a GPU accelerated volume ray casting system interactively driving a multi-user light field display. The display, driven by a single programmable GPU, is based on a spec...
Marco Agus, Enrico Gobbetti, José Antonio I...
IPPS
1997
IEEE
13 years 12 months ago
Interactive Visual Exploration of Distributed Computations
Program understanding is central to the development of distributed computations, from the initial coding phase, through testing and debugging, to maintenance and support. Our goal...
Delbert Hart, Eileen Kraemer
ISVC
2009
Springer
14 years 2 months ago
Propagation of Pixel Hypotheses for Multiple Objects Tracking
Abstract. In this paper we propose a new approach for tracking multiple objects in image sequences. The proposed approach differs from existing ones in important aspects of the re...
Haris Baltzakis, Antonis A. Argyros