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CHI
2007
ACM
14 years 9 months ago
Shallow-depth 3d interaction: design and evaluation of one-, two- and three-touch techniques
On traditional tables, people frequently use the third dimension to pile, sort and store objects. However, while effective and informative for organization, this use of the third ...
Mark S. Hancock, M. Sheelagh T. Carpendale, Andy C...
PERVASIVE
2008
Springer
13 years 9 months ago
Providing an Integrated User Experience of Networked Media, Devices, and Services through End-User Composition
Networked devices for the storage and rendering of digital media are rapidly becoming ubiquitous in homes throughout the industrialized world. Existing approaches to home media con...
Mark W. Newman, Ame Elliott, Trevor F. Smith
ICDE
2007
IEEE
121views Database» more  ICDE 2007»
14 years 3 months ago
Dispatching Hospitals Intelligently: A Service-Oriented Approach
Emergencies happen frequently and handling them effectively is necessary. In many cases, emergencies are treated by a static procedure, without considering the requirements of th...
Oguz Akgus, Serdar Torgan, Anil Gürsel, Emre ...
ACMACE
2009
ACM
14 years 3 months ago
Classifying input for active games
Active games are video games that involve physical activity. Active games capture input via a variety of devices such as accelerometers, cameras, pressure sensors and exercise equ...
Tadeusz Stach, T. C. Nicholas Graham, Matthew Breh...
JASIS
2006
99views more  JASIS 2006»
13 years 9 months ago
Changing the pace of search: Supporting background information seeking
Almost all Web searches are carried out while the user is sitting at a conventional desktop computer, connected to the Internet. Although online, handheld, mobile search offers ne...
Matt Jones, George Buchanan, Tzu-Chiang Cheng, Pre...