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» A Near-Real-Time Behaviour Control Framework
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CA
2003
IEEE
14 years 21 days ago
Bottom-Up Visual Attention for Virtual Human Animation
We present a system for the automatic generation of bottom-up visual attention behaviours in virtual humans. Bottom-up attention refers to the way in which the environment solicit...
Christopher Peters, Carol O'Sullivan
RAS
2010
104views more  RAS 2010»
13 years 5 months ago
A hybrid controller based on the egocentric perceptual principle
In this paper we extend the control methodology based on Extended Markov Tracking (EMT) by providing the control algorithm with capabilities to calibrate and even partially recons...
Zinovi Rabinovich, Nicholas R. Jennings
IJCIM
2002
99views more  IJCIM 2002»
13 years 7 months ago
A distributed, event-driven control architecture for flexibly automated manufacturing systems
This paper presents a new distributed real-time control architecture for flexibly automated production systems. The modelling assumptions underlying the design en by, and abstract,...
Jonghun Park, Spyros A. Reveliotis, Douglas A. Bod...
CORR
2007
Springer
202views Education» more  CORR 2007»
13 years 7 months ago
Designing a Virtual Manikin Animation Framework Aimed at Virtual Prototyping
: In the industry, numerous commercial packages provide tools to introduce, and analyse human behaviour in the product's environment (for maintenance, ergonomics...), thanks t...
Antoine Rennuit, Alain Micaelli, Claude Andriot, F...
WSC
2001
13 years 8 months ago
An agent architecture for implementing command and control in military simulations
In models of military operations it is important to include the Command and Control (C2) process in order to achieve a realistic simulation of a military force's behaviour an...
Colin R. Mason, James Moffat