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» A Network Memory Architecture Model and Performance Analysis
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CCR
2007
168views more  CCR 2007»
13 years 9 months ago
Challenges in peer-to-peer gaming
While multi-player online games are very successful, their fast deployment suffers from their server-based architecture. Indeed, servers both limit the scalability of the games a...
Christoph Neumann, Nicolas Prigent, Matteo Varvell...
MOBICOM
2004
ACM
14 years 2 months ago
On k-coverage in a mostly sleeping sensor network
Sensor networks are often desired to last many times longer than the active lifetime of individual sensors. This is usually achieved by putting sensors to sleep for most of their ...
Santosh Kumar, Ten-Hwang Lai, József Balogh
RTCSA
2008
IEEE
14 years 3 months ago
CREAM: A Generic Build-Time Component Framework for Distributed Embedded Systems
A component framework plays an important role in CBSD as it determines how software components are developed, packaged, assembled and deployed. A desirable component framework for...
Chetan Raj, Jiyong Park, Jungkeun Park, Seongsoo H...
CAD
2004
Springer
13 years 9 months ago
A multi-resolution topological representation for non-manifold meshes
We address the problem of representing and processing 3D objects, described through simplicial meshes, which consist of parts of mixed dimensions, and with a non-manifold topology...
Leila De Floriani, Paola Magillo, Enrico Puppo, Da...
SIGIR
2002
ACM
13 years 8 months ago
A new family of online algorithms for category ranking
We describe a new family of topic-ranking algorithms for multi-labeled documents. The motivation for the algorithms stems from recent advances in online learning algorithms. The a...
Koby Crammer, Yoram Singer