A recognition model which defines a measure of shape similarity on the direct output of multiscale and multiorientation Gabor filters does not manifest qualitative aspects of huma...
Humans have used sketching to depict our visual world since prehistoric times. Even today, sketching is possibly the only rendering technique readily available to all humans. This...
We present a hierarchical system for object recognition that models neural mechanisms of visual processing identified in the mammalian ventral stream. The system is composed of ne...
—Detecting objects in cluttered scenes and estimating articulated human body parts from 2D images are two challenging problems in computer vision. The difficulty is particularly...
Detecting objects in cluttered scenes and estimating articulated human body parts are two challenging problems in computer vision. The difficulty is particularly pronounced in ac...