In the real world, visual information is selected over time as well as space, when we prioritise new stimuli for attention. Watson and Humphreys [Visual marking: prioritising sele...
Eirini Mavritsaki, Dietmar Heinke, Glyn W. Humphre...
This paper presents a mobile service robot that assists users in biological and pharmaceutical laboratories by carrying out routine jobs such as filling and transportation of micr...
Erik Schulenburg, Norbert Elkmann, Markus Fritzsch...
In human face-to-face interaction, participants can rely on a number of audio-visual information for interpreting interlocutors' communicative intentions, such information st...
Traditionally, human facial expressions have been studied using either 2D static images or 2D video sequences. The 2D-based analysis is incapable of handing large pose variations....
Lijun Yin, Xiaozhou Wei, Yi Sun, Jun Wang, Matthew...
Much of the work reported in the first three DSVIS conferences has concentrated on techniques and languages for specifying and developing interactive systems. In this paper, we ar...
Robert E. Fields, Nicholas A. Merriam, Andrew M. D...