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» A Neural Network Program of Tsume-Go
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HCI
2009
13 years 5 months ago
An Open Source Framework for Real-Time, Incremental, Static and Dynamic Hand Gesture Learning and Recognition
Real-time, static and dynamic hand gesture learning and recognition makes it possible to have computers recognize hand gestures naturally. This creates endless possibilities in the...
Todd C. Alexander, Hassan S. Ahmed, Georgios C. An...
ICDAR
2009
IEEE
13 years 5 months ago
Towards Handwritten Mathematical Expression Recognition
In this paper, we propose a new framework for online handwritten mathematical expression recognition. The proposed architecture aims at handling mathematical expression recognitio...
Ahmad-Montaser Awal, Harold Mouchère, Chris...
CGO
2010
IEEE
14 years 2 months ago
Automatic creation of tile size selection models
Tiling is a widely used loop transformation for exposing/exploiting parallelism and data locality. Effective use of tiling requires selection and tuning of the tile sizes. This is...
Tomofumi Yuki, Lakshminarayanan Renganarayanan, Sa...
IFIP
1994
Springer
13 years 11 months ago
Trends in Environmental Information Processing
In recent years, systems for processing environmental information have been evolving from research and development systems to practical applications. Today, many of these systems ...
Franz Josef Radermacher, Wolf-Fritz Riekert, Bernd...
FLAIRS
2003
13 years 9 months ago
Learning Opening Strategy in the Game of Go
In this paper, we present an experimental methodology and results for a machine learning approach to learning opening strategy in the game of Go, a game for which the best compute...
Timothy Huang, Graeme Connell, Bryan McQuade