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NETGAMES
2005
ACM
14 years 1 months ago
Framework for evaluation of networked mobile games
In this position paper we propose an evaluation framework for networked mobile gaming, consisting of user, group, communication, and environment models. Each of these components a...
Leo Petrak, Olaf Landsiedel, Klaus Wehrle
IROS
2009
IEEE
176views Robotics» more  IROS 2009»
14 years 2 months ago
A new modular schema for the control of tumbling robots
— Tumbling is an exciting new area of robotic locomotion that takes advantage of ground-body interactions to achieve rich motions with minimal hardware complexity. The increased ...
Brett Hemes, Nikolaos Papanikolopoulos
ICC
2007
IEEE
101views Communications» more  ICC 2007»
14 years 1 months ago
Range-based Mobility Estimations in MANETs with Application to Link Availability Prediction
— The quality of communications in mobile ad-hoc networks is largely determined by the topological stability. Characterizing the mobility of mobile nodes (e.g. how often they mov...
Zhuoqun Li, Lingfen Sun, Emmanuel C. Ifeachor
KIVS
1999
Springer
13 years 11 months ago
Mobile Agents as an Architectural Concept for Internet-Based Distributed Applications - The WASP Project Approach
Abstract. After introducing the concept of mobile agents and potential application domains, we motivate why mobile agent technology is an interesting concept for large Internet-bas...
Stefan Fünfrocken, Friedemann Mattern
EDCC
1999
Springer
13 years 12 months ago
Efficient Reliable Real-Time Group Communication for Wireless Local Area Networks
We consider teams of mobile autonomous robot systems that coordinate their work via communication over a wireless local area network. In such a scenario, timely delivery and group...
Michael Mock, Edgar Nett, Stefan Schemmer