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IJCNN
2006
IEEE
14 years 3 months ago
Adaptation of Artificial Neural Networks Avoiding Catastrophic Forgetting
— In connectionist learning, one relevant problem is “catastrophic forgetting” that may occur when a network, trained with a large set of patterns, has to learn new input pat...
Dario Albesano, Roberto Gemello, Pietro Laface, Fr...
CVPR
2005
IEEE
14 years 11 months ago
Discriminative Learning of Markov Random Fields for Segmentation of 3D Scan Data
We address the problem of segmenting 3D scan data into objects or object classes. Our segmentation framework is based on a subclass of Markov Random Fields (MRFs) which support ef...
Dragomir Anguelov, Benjamin Taskar, Vassil Chatalb...
CHI
2008
ACM
14 years 9 months ago
Heuristic evaluation for games: usability principles for video game design
Most video games require constant interaction, so game designers must pay careful attention to usability issues. However, there are few formal methods for evaluating the usability...
David Pinelle, Nelson Wong
ESWS
2006
Springer
14 years 24 days ago
Automatic Extraction of Hierarchical Relations from Text
Abstract. Automatic extraction of semantic relationships between entity instances in an ontology is useful for attaching richer semantic metadata to documents. In this paper we pro...
Ting Wang, Yaoyong Li, Kalina Bontcheva, Hamish Cu...
FGR
2008
IEEE
156views Biometrics» more  FGR 2008»
13 years 11 months ago
Modelling human perception of static facial expressions
Data collected through a recent web-based survey show that the perception (i.e. labeling) of a human facial expression by a human observer is a subjective process, which results i...
Matteo Sorci, Jean-Philippe Thiran, J. Cruz, T. Ro...