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GECCO
2005
Springer
154views Optimization» more  GECCO 2005»
14 years 2 months ago
The molecule evoluator: an interactive evolutionary algorithm for designing drug molecules
To help chemists design new drugs, we created a tool that uses interactive evolution to design drug molecules, the “Molecule Evoluator”. In contrast to most other evolutionary...
Eric-Wubbo Lameijer, Adriaan P. IJzerman, Joost N....
HICSS
2003
IEEE
155views Biometrics» more  HICSS 2003»
14 years 2 months ago
Consumers cognition towards communities: Customer-centred community design using the means-end chain perspective
This paper presents research on the application of the means-end chain (MEC) framework for investigating customers cognitive structure regarding community applications. It is argu...
Peter Aschmoneit, Mark Heitmann
DEXAW
2002
IEEE
91views Database» more  DEXAW 2002»
14 years 1 months ago
Using Digital Narratives to Support the Collaborative Learning and Exploration of Cultural Heritage
Cultural institutions increasingly see the need to play an important role in the lifelong learning of citizens. Recent trends, particularly in science museums, have been toward su...
Paul Mulholland, Trevor D. Collins
TEI
2009
ACM
166views Hardware» more  TEI 2009»
14 years 1 months ago
Pendaphonics: a tangible pendulum-based sonic interaction experience
Pendaphonics is a tangible physical-digital-sonic environment and interactive system that engages users in individual, collaborative, group, and distributed interactive experience...
Anne-Marie Skriver Hansen, Dan Overholt, Winslow B...
AAAI
2007
13 years 11 months ago
The More the Merrier: Multi-Party Negotiation with Virtual Humans
The goal of the Virtual Humans Project at the University of Southern California’s Institute for Creative Technologies is to enrich virtual training environments with virtual hum...
Patrick G. Kenny, Arno Hartholt, Jonathan Gratch, ...