Abstract. This paper presents a novel and efficient method for locating deformable shapes in cluttered scenes. The shapes to be detected may undergo arbitrary translational and rot...
We propose a new algorithm for two-phase, piecewise-smooth segmentation with shape prior. The image is segmented by a binary template that is deformed by a regular geometric transf...
Benoit Mory, Laurent D. Cohen, Oudom Somphone, Sh&...
A fast collision detection and resolution scheme is one of the key components for interactive simulation of deformable objects. It is particularly challenging to reduce the computa...
Motivated by Lagrangian simulation of elastic deformation, we propose a new tetrahedral mesh generation algorithm that produces both high quality elements and a mesh that is well ...
Neil Molino, Robert Bridson, Joseph Teran, Ronald ...
We present an efficient algorithm for preserving the total volume of a solids undergoing free-form deformation using discrete level-of-detail representations. Given the boundary r...