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CEC
2005
IEEE
14 years 1 months ago
Distributed brain modelling by means of hierarchical collaborative coevolution
The current work addresses the development of cognitive abilities in artificial organisms. In the proposed approach, neural network-based agent structures are employed to represen...
Michail Maniadakis, Panos E. Trahanias
GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
13 years 8 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small
ECAL
2007
Springer
14 years 1 months ago
New Models for Old Questions: Evolutionary Robotics and the 'A Not B' Error
Abstract. In psychology the ‘A not B’ error, whereby infants perseverate in reaching to the location where a toy was previously hidden after it has been moved to a new location...
Rachel Wood, Ezequiel A. Di Paolo
GECCO
2008
Springer
257views Optimization» more  GECCO 2008»
13 years 8 months ago
Rapid evaluation and evolution of neural models using graphics card hardware
This paper compares three common evolutionary algorithms and our modified GA, a Distributed Adaptive Genetic Algorithm (DAGA). The optimal approach is sought to adapt, in near rea...
Thomas F. Clayton, Leena N. Patel, Gareth Leng, Al...
HICSS
2003
IEEE
164views Biometrics» more  HICSS 2003»
14 years 22 days ago
From Computer Networks to Agent Networks
From the 1990s on, one of the most important challenges facing computer science researchers has been the design and construction of software tools to exploit Internet computing. A...
Guoqiang Zhong, Kenichi Takahashi, Satoshi Amamiya...