Sciweavers

89 search results - page 6 / 18
» A New Logarithmic Normalization Method in Games Theory
Sort
View
CAEPIA
2003
Springer
14 years 18 days ago
A Method to Adaptively Propagate the Set of Samples Used by Particle Filters
Abstract. In recent years, particle filters have emerged as a useful tool that enables the application of Bayesian reasoning to problems requiring dynamic state estimation. The ef...
Alvaro Soto
SIGIR
2003
ACM
14 years 19 days ago
Evaluating different methods of estimating retrieval quality for resource selection
In a federated digital library system, it is too expensive to query every accessible library. Resource selection is the task to decide to which libraries a query should be routed....
Henrik Nottelmann, Norbert Fuhr
CG
2004
Springer
13 years 11 months ago
Locally Informed Global Search for Sums of Combinatorial Games
Abstract. There are two complementary approaches to playing sums of combinatorial games. They can be characterized as local analysis and global search. Algorithms from combinatoria...
Martin Müller 0003, Zhichao Li
ATAL
2010
Springer
13 years 8 months ago
Enumeration and exact design of weighted voting games
In many multiagent settings, situations arise in which agents must collectively make decisions while not every agent is supposed to have an equal amount of influence in the outcom...
Bart de Keijzer, Tomas Klos, Yingqian Zhang
ICC
2007
IEEE
161views Communications» more  ICC 2007»
14 years 1 months ago
Optimizing Multiplayer Gaming Protocols for Heterogeneous Network Environment
— The paper is concerned with a novel adaptive game server protocol optimization to combat network latencies in the case of heterogeneous network environment. In this way, game p...
Zsolt Kenesi, Gábor Kiss, János Leve...