This paper deals with the problem of finding sign occurrences in a sign language (SL) video. It begins with an analysis of sign models and the way they can take into account the s...
We propose a method to automatically transform mesh animations into animation collages, i.e. moving assemblies of shape primitives from a database given by an artist. An animation...
When research articles introduce new findings or concepts they typically relate them only to knowledge and domain concepts of immediate relevance. However, many domain concepts re...
Motion capture, a currently active research area, needs estimation of the pose of the subject. For this purpose, we match the tree representation of the skeleton of the 3D shape t...
Many important problems involve clustering large datasets. Although naive implementations of clustering are computationally expensive, there are established efficient techniques f...