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MOBIHOC
2004
ACM
14 years 24 days ago
Market sharing games applied to content distribution in ad-hoc networks
In third generation (3G) wireless data networks, repeated requests for popular data items can exacerbate the already scarce wireless spectrum. In this paper we propose an architec...
Michel X. Goemans, Erran L. Li, Vahab S. Mirrokni,...
GLOBECOM
2007
IEEE
14 years 1 months ago
A Novel Distributed Scheduling Algorithm for Wireless Mesh Networks
— Wireless multi-hop, mesh networks are being considered as a candidate to backhaul data traffic from access networks to the wired Internet. These mesh networks are referred to a...
Yun Hou, Kin K. Leung
LCN
2005
IEEE
14 years 28 days ago
The Time-Controlled Clustering Algorithm for Optimized Data Dissemination in Wireless Sensor Networks
—Wireless sensor networks afford a new opportunity to observe and interact with physical phenomena at an unprecedented fidelity. To fully realize this vision, these networks have...
S. Selvakennedy, Sukunesan Sinnappan
ICIW
2008
IEEE
14 years 1 months ago
Networking Aspects for Gaming Systems
As the evolution of computer technology introduces new advances in networks among others, online gaming becomes a new trend. Following the trends of our era, Games At Large IST Pr...
Christos Bouras, Vassilis Poulopoulos, Ioannis Sen...
IJWMC
2006
100views more  IJWMC 2006»
13 years 7 months ago
A microscopic study of power management in IEEE 802.11 wireless networks
IEEE 802.11 power-save mode (PSM) has been proposed in wireless LANs and multi-hop wireless networks to coordinate power states of wireless devices. In IEEE 802.11 PSM, power manag...
Chunyu Hu, Rong Zheng, Jennifer C. Hou, Lui Sha