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» A New Software Development Project Using an Old Game
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JSS
2002
84views more  JSS 2002»
13 years 8 months ago
COTS-based software development: Processes and open issues
The work described in this paper is an investigation of COTS-based software development within a particular NASA environment, with an emphasis on the processes used. Fifteen proje...
Maurizio Morisio, Carolyn B. Seaman, Victor R. Bas...
ACMACE
2005
ACM
13 years 11 months ago
AI middleware as means for improving gameplay
Current commercial AI middleware are still far from being a generic and flexible tool for developing computer games. Also the literature lacks proposals in this field. In this w...
Börje Karlsson, Bruno Feijó
GAMEON
2007
13 years 10 months ago
Teaching AI Concepts by Using Casual Games: A Case Study
Nowadays it is not uncommon for computer games to be used as tools to help introduce basic computer science concepts. In this paper we argue that games could also be used in more ...
Cesar Tadeu Pozzer, Börje Karlsson
ECML
2005
Springer
14 years 2 months ago
Using Advice to Transfer Knowledge Acquired in One Reinforcement Learning Task to Another
We present a method for transferring knowledge learned in one task to a related task. Our problem solvers employ reinforcement learning to acquire a model for one task. We then tra...
Lisa Torrey, Trevor Walker, Jude W. Shavlik, Richa...
TCIAIG
2010
13 years 3 months ago
The Parametrized Probabilistic Finite-State Transducer Probe Game Player Fingerprint Model
Abstract--Fingerprinting operators generate functional signatures of game players and are useful for their automated analysis independent of representation or encoding. The theory ...
Jeffrey Tsang