: Fast and accurate collision detection between general solid models is a fundamental problem in solid modeling, robotics, animation and computer-simulated environments. Most of th...
In this paper, we present an e cient algorithm for contact determination between spline models. We make use of a new hierarchy, called ShellTree, that comprises of spherical shell...
Shankar Krishnan, M. Gopi, Ming C. Lin, Dinesh Man...
The development process of embedded systems is characterized by the cooperation of various domains: components of hardware and software have to be considered as well as components...
Enormous amounts of information are produced every day, all over the world. but very little of it is true. In this paper, we describe the modeling component of a current events an...
Abstract. The paradigms of service-oriented computing and modeldriven development are becoming of increasing importance in the field of software engineering. According to these par...
Natallia Kokash, Christian Krause, Erik P. de Vink