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MMB
1999
Springer
249views Communications» more  MMB 1999»
13 years 11 months ago
A Development Platform for the Design and Optimization of Mobile Radio Networks
The rapidly increasing traffic demand from mobile users forces network operators and service providers to extend and optimize existing networks as well as to plan entirely new mo...
Jürgen Deissner, Gerhard Fettweis, Jörg ...
CRV
2009
IEEE
115views Robotics» more  CRV 2009»
14 years 2 months ago
Learning Model Complexity in an Online Environment
In this paper we introduce the concept and method for adaptively tuning the model complexity in an online manner as more examples become available. Challenging classification pro...
Dan Levi, Shimon Ullman
NN
2008
Springer
150views Neural Networks» more  NN 2008»
13 years 7 months ago
Neural network based pattern matching and spike detection tools and services - in the CARMEN neuroinformatics project
In the study of information flow in the nervous system, component processes can be investigated using a range of electrophysiological and imaging techniques. Although data is diff...
Martyn Fletcher, Bojian Liang, Leslie Smith, Alast...
MOBISYS
2008
ACM
14 years 7 months ago
Sherlock: automatically locating objects for humans
Over the course of a day a human interacts with tens or hundreds of individual objects. Many of these articles are nomadic, relying on human memory to manually index, inventory, o...
Aditya Nemmaluri, Mark D. Corner, Prashant J. Shen...
AIIA
2007
Springer
14 years 1 months ago
Towards Automated Game Design
Abstract. Game generation systems perform automated, intelligent design of games (i.e. videogames, boardgames), reasoning about both the rule system of the game and the visual real...
Mark J. Nelson, Michael Mateas