In this paper, we propose to use a simple packet servicing algorithm suitable for servicing bursty real-time multimedia traffic streams in packet-switched networks. These real-tim...
The implementation of a codec for real time applications such as video-conferencing at low bit rates is discussed. The discrete cosine transform has been used for compression, both...
Abstract. This paper presents a framework of specification and verification for distributed real-time object-oriented systems. An earlier paper [17] introduced a process calculus...
We present a simple method for performing real-time collision detection in a virtual surgery environment. The method relies on the graphics hardware for testing the interpenetrati...
While early research on real-time computing was concerned with guaranteeing avoidance of undesirable effects such as overload and deadline misses, adaptive real-time systems are d...
Chenyang Lu, John A. Stankovic, Tarek F. Abdelzahe...