Sciweavers

166 search results - page 14 / 34
» A Novel Approach of 3D Reconstruction of Human Face Using Mo...
Sort
View
SIGGRAPH
2010
ACM
13 years 11 months ago
VideoMocap: modeling physically realistic human motion from monocular video sequences
This paper presents a video-based motion modeling technique for generating physically realistic human motion from monocular video sequences. We formulate the video-based motion mo...
Xiaolin Wei, Jinxiang Chai
AMFG
2003
IEEE
163views Biometrics» more  AMFG 2003»
14 years 19 hour ago
Pose Estimation using 3D View-Based Eigenspaces
In this paper we present a method for estimating the absolute pose of a rigid object based on intensity and depth viewbased eigenspaces, built across multiple views of example obj...
Louis-Philippe Morency, Patrik Sundberg, Trevor Da...
ICWL
2007
Springer
14 years 26 days ago
A Piece-Wise Learning Approach to 3D Facial Animation
Web-based 3D facial animation is an alternative of face to face communication. Animating 3D human faces is also a difficult task because of the substantive non-rigid facial motions...
Yushun Wang, Yueting Zhuang, Jun Xiao, Fei Wu
ICMCS
2005
IEEE
98views Multimedia» more  ICMCS 2005»
14 years 9 days ago
Face Tracking Using Two Cooporative Static and Moving Cameras
In this paper, we present a new stereo approach for tracking human face by using only two cameras in system. One pan-tilt camera is used for tracking person focused on face. One s...
Pichai Amnuaykanjanasin, Supavadee Aramvith, Thana...
ICCV
2011
IEEE
12 years 6 months ago
A Data-Driven Approach for Real-Time Full Body Pose Reconstruction from a Depth Camera
In recent years, depth cameras have become a widely available sensor type that captures depth images at realtime frame rates. Even though recent approaches have shown that 3D pose...
Andreas Baak, Meinard Muller, Gaurav Bharaj, Hans-...