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ECCV
2002
Springer
14 years 9 months ago
Tracking and Rendering Using Dynamic Textures on Geometric Structure from Motion
Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...
Dana Cobzas, Martin Jägersand
CVPR
2000
IEEE
14 years 10 months ago
Layer Extraction from Multiple Images Containing Reflections and Transparency
Many natural images contain reflections and transparency, i.e., they contain mixtures of reflected and transmitted light. When viewed from a moving camera, these appear as the sup...
Richard Szeliski, Shai Avidan, P. Anandan
ICIP
2007
IEEE
14 years 2 months ago
Spatio-Temporal Registration Techniques for Relightable 3D Video
By jointly applying a model-based marker-less motion capture approach and multi-view texture generation 3D Videos of human actors can be reconstructed from multi-view video stream...
Naveed Ahmed, Christian Theobalt, Marcus A. Magnor...
ICIP
2001
IEEE
14 years 9 months ago
Sprite generation for frame-based video coding
Sprite coding is a very efficient method for the representation and compression of background video object, which has been accepted by MPEG-4 standard. However, how to automatical...
Yan Lu, Wen Gao, Feng Wu
ECCV
2006
Springer
14 years 9 months ago
PoseCut: Simultaneous Segmentation and 3D Pose Estimation of Humans Using Dynamic Graph-Cuts
Abstract. We present a novel algorithm for performing integrated segmentation and 3D pose estimation of a human body from multiple views. Unlike other related state of the art tech...
Matthieu Bray, Pushmeet Kohli, Philip H. S. Torr