- In this paper a Discrete Wavelet Transform based blind watermarking algorithm is proposed for embedding a grayscale watermark into a grayscale image. A new approach of choosing t...
Shikha Tripathi, Sai Krishnan Ramachandran, Vijay ...
—This paper aims to develop a novel framework to systematically trade-off computational complexity with output distortion in linear multimedia transforms, in an optimal manner. T...
A novel object-based fractal monocular and stereo video compression scheme with quadtree-based motion and disparity compensation is proposed in this paper. Fractal coding is adopte...
The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
Shot segmentation provides the basis for almost all high-level video content analysis approaches, validating it as one of the major prerequisites for efficient video semantic ana...
Efthymia Tsamoura, Vasileios Mezaris, Ioannis Komp...