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TON
2010
157views more  TON 2010»
13 years 2 months ago
Random Access Game and Medium Access Control Design
We study the contention/interaction among wireless nodes and med -ium access control design in game theory framework. We define a general class of games, called random access game...
Lijun Chen, Steven H. Low, John C. Doyle
IJRR
2011
126views more  IJRR 2011»
13 years 2 months ago
Optimization and learning for rough terrain legged locomotion
We present a novel approach to legged locomotion over rough terrain that is thoroughly rooted in optimization. This approach relies on a hierarchy of fast, anytime algorithms to p...
Matthew Zucker, Nathan D. Ratliff, Martin Stolle, ...
ICASSP
2011
IEEE
12 years 11 months ago
Adaptive recursive FLANN filters for nonlinear active noise control
In this paper, a recursive nonlinear filter exploiting trigonometric expansions of the past output samples is introduced. Its peculiarity is, in general, the ability to model rea...
Giovanni L. Sicuranza, Alberto Carini
ISCC
2000
IEEE
160views Communications» more  ISCC 2000»
14 years 1 days ago
The Adaptive Load Service (ALS): An ABR-Like Service for the Internet
In this paper, we present a novel approach for realizing adaptive QoS control in the Internet called the adaptive load service (ALS). ALS was designed in a similar fashion to the ...
Dorgham Sisalem, Henning Schulzrinne
MM
2005
ACM
160views Multimedia» more  MM 2005»
14 years 1 months ago
Putting active learning into multimedia applications: dynamic definition and refinement of concept classifiers
The authors developed an extensible system for video exploitation that puts the user in control to better accommodate novel situations and source material. Visually dense displays...
Ming-yu Chen, Michael G. Christel, Alexander G. Ha...