We address the problem of generating quality surface triangle meshes from 3D point clouds sampled on piecewise smooth surfaces. Using a feature detection process based on the cova...
Subdivision surfaces are finding their way into many Computer Aided Design and Animation packages. Popular choices include Loop, Catmull-Clark, Doo-Sabin etc. Subdivision surfaces...
In this paper we present a system that combines the benefits of 3D deformable models and level set methods for medical volume segmentation. Our 3D deformable model is a very comp...
Derek R. Magee, Andrew J. Bulpitt, Elizabeth Berry
This paper investigates “Schelling points” on 3D meshes, feature points selected by people in a pure coordination game due to their salience. To collect data for this investig...
Xiaobai Chen, Abulhair Saparov, Bill Pang, Thomas ...
We propose a wavelet based local subdivision of 3-D surfaces, which can be effectively applied to a mesh with complex and high curvature faces. The proposed approach is an extensi...