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ATC
2008
Springer
13 years 9 months ago
Scheduling for Reliable Execution in Autonomic Systems
Abstract. Scheduling the execution of multiple concurrent tasks on shared resources such as CPUs and network links is essential to ensuring the reliable operation of many autonomic...
Terry Tidwell, Robert Glaubius, Christopher D. Gil...
AAAI
2007
13 years 9 months ago
Thresholded Rewards: Acting Optimally in Timed, Zero-Sum Games
In timed, zero-sum games, the goal is to maximize the probability of winning, which is not necessarily the same as maximizing our expected reward. We consider cumulative intermedi...
Colin McMillen, Manuela M. Veloso
IJCAI
2003
13 years 8 months ago
Approximating Optimal Policies for Agents with Limited Execution Resources
An agent with limited consumable execution resources needs policies that attempt to achieve good performance while respecting these limitations. Otherwise, an agent (such as a pla...
Dmitri A. Dolgov, Edmund H. Durfee
DSN
2009
IEEE
13 years 5 months ago
RRE: A game-theoretic intrusion Response and Recovery Engine
Preserving the availability and integrity of networked computing systems in the face of fast-spreading intrusions requires advances not only in detection algorithms, but also in a...
Saman A. Zonouz, Himanshu Khurana, William H. Sand...
ATAL
2009
Springer
14 years 2 months ago
Decentralised dynamic task allocation: a practical game: theoretic approach
This paper reports on a novel decentralised technique for planning agent schedules in dynamic task allocation problems. Specifically, we use a Markov game formulation of these pr...
Archie C. Chapman, Rosa Anna Micillo, Ramachandra ...