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3DIM
2011
IEEE
12 years 6 months ago
A Non-cooperative Game for 3D Object Recognition in Cluttered Scenes
Abstract—During the last few years a wide range of algorithms and devices have been made available to easily acquire range images. To this extent, the increasing abundance of dep...
Andrea Albarelli, Emanuele Rodolà, Filippo ...
CVPR
2003
IEEE
14 years 8 months ago
Shape Context and Chamfer Matching in Cluttered Scenes
This paper compares two methods for object localization from contours: shape context and chamfer matching of templates. In the light of our experiments, we suggest improvements to...
Arasanathan Thayananthan, Bjoern Stenger, Philip H...
ICASSP
2008
IEEE
14 years 1 months ago
3D facial expression recognition using swarm intelligence
In this paper, we present a novel approach for 3D facial expression recognition which is inspired by the advances of ant colony and particle swarm optimization (ACO and PSO respec...
Iordanis Mpiperis, Sotiris Malassiotis, Vassilios ...
ICPR
2008
IEEE
14 years 1 months ago
Flexible object recognition in cluttered scenes using relative point distribution models
This paper introduces an edge-based object recognition method that is robust with respect to clutter, occlusion and object deformations. The method combines the use of local featu...
Alexandros Bouganis, Murray Shanahan
BMVC
2010
13 years 4 months ago
Robust 3D Face Recognition by Using Shape Filtering
Achieving high accuracy in the presence of expression variation remains one of the most challenging aspects of 3D face recognition. In this paper, we propose a novel recognition a...
Liang Cai, Feipeng Da