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ICPP
2003
IEEE
14 years 1 months ago
A Recovery Algorithm for Reliable Multicasting in Reliable Networks
Any reliable multicast protocol requires some recovery mechanism. A generic description of a recovery mechanism consists of a prioritized list of recovery servers/receivers (clien...
Danyang Zhang, Sibabrata Ray, Rajgopal Kannan, S. ...
EGH
2004
Springer
14 years 1 months ago
Hardware-based simulation and collision detection for large particle systems
Particle systems have long been recognized as an essential building block for detail-rich and lively visual environments. Current implementations can handle up to 10,000 particles...
Andreas Kolb, Lutz Latta, Christof Rezk-Salama
JSSPP
2009
Springer
14 years 2 months ago
Competitive Two-Level Adaptive Scheduling Using Resource Augmentation
Abstract. As multi-core processors proliferate, it has become more important than ever to ensure efficient execution of parallel jobs on multiprocessor systems. In this paper, we s...
Hongyang Sun, Yangjie Cao, Wen-Jing Hsu
SIGMETRICS
2002
ACM
130views Hardware» more  SIGMETRICS 2002»
13 years 7 months ago
Multiple-queue backfilling scheduling with priorities and reservations for parallel systems
We describe a new, non-FCFS policy to schedule parallel jobs on systems that may be part of a computational grid. Our algorithm continuously monitors the system (i.e., the intensi...
Barry G. Lawson, Evgenia Smirni
HPCS
2007
IEEE
14 years 2 months ago
Nonlinear Simulation of Thermo-viscous Fingering in Miscible Displacements in Porous Media
The nonlinear simulation of interfacial instabilities in miscible displacements in porous media often requires sophisticated numerical algorithms as well as very fine spatial and ...
M. N. Islam, B. B. Maini, J. Azaiez