An Avoider-Enforcer game is played by two players, called Avoider and Enforcer, on a hypergraph F ⊆ 2X . The players claim previously unoccupied elements of the board X in turns...
Dan Hefetz, Michael Krivelevich, Milos Stojakovic,...
We analyze collaborative play in an online video game, World of Warcraft, the most popular personal computer game in the United States, with significant markets in Asia and Europe...
Many commercial computer games allow a team of players to match their skills against another team, controlled by humans or by the computer. Most players prefer human opponents, sin...
Internet-based multi-agent systems call for new metaphors, abstractions, methodologies and enabling technologies specifically tailored to agent-oriented engineering. While coordin...
In soccer videos, most significant actions are usually followed by close–up shots of players that take part in the action itself. Automatically annotating the identity of the p...