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» A Parallel General Game Player
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ICDCN
2010
Springer
14 years 4 months ago
Authenticated Byzantine Generals in Dual Failure Model
Pease et al. introduced the problem of Byzantine Generals (BGP) to study the effects of Byzantine faults in distributed protocols for reliable broadcast. It is well known that BG...
Anuj Gupta, Prasant Gopal, Piyush Bansal, Kannan S...
FUNGAMES
2010
13 years 11 months ago
Recognizing self in puppet controlled virtual avatars
Recent work in neuroscience suggests that there is a common coding in the brain between perception, imagination and execution of movement. Further, this common coding is considere...
Ali Mazalek, Michael Nitsche, Sanjay Chandrasekhar...
CONCUR
2008
Springer
13 years 11 months ago
Strategy Construction for Parity Games with Imperfect Information
We consider imperfect-information parity games in which strategies rely on observations that provide imperfect information about the history of a play. To solve such games, i.e., t...
Dietmar Berwanger, Krishnendu Chatterjee, Laurent ...
SIGECOM
2010
ACM
173views ECommerce» more  SIGECOM 2010»
13 years 10 months ago
Approximating pure nash equilibrium in cut, party affiliation, and satisfiability games
Cut games and party affiliation games are well-known classes of potential games. Schaffer and Yannakakis showed that computing pure Nash equilibrium in these games is PLScomplete....
Anand Bhalgat, Tanmoy Chakraborty, Sanjeev Khanna
LICS
2007
IEEE
14 years 4 months ago
Game Relations and Metrics
We consider two-player games played over finite state spaces for an infinite number of rounds. At each state, the players simultaneously choose moves; the moves determine a succ...
Luca de Alfaro, Rupak Majumdar, Vishwanath Raman, ...