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» A Parallel General Game Player
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ATAL
2007
Springer
14 years 1 months ago
Multiagent learning in adaptive dynamic systems
Classically, an approach to the multiagent policy learning supposed that the agents, via interactions and/or by using preliminary knowledge about the reward functions of all playe...
Andriy Burkov, Brahim Chaib-draa
MM
2005
ACM
192views Multimedia» more  MM 2005»
14 years 1 months ago
Video2Cartoon: generating 3D cartoon from broadcast soccer video
In this demonstration, a prototype system for generating 3D cartoon from broadcast soccer video is proposed. This system takes advantage of computer vision (CV) and computer graph...
Dawei Liang, Yang Liu, Qingming Huang, Guangyu Zhu...
CHI
2010
ACM
14 years 25 days ago
Indexicality of language and the art of creating treasures
The indexicality of language refers to the linkage between the language and the situation of use for determining the meaning of what is being said. In this paper I describe how a ...
Matti Rantanen
IJFCS
2008
158views more  IJFCS 2008»
13 years 7 months ago
An Alternative Construction in Symbolic Reachability Analysis of Second Order Pushdown Systems
Abstract. Recently, it has been shown that for any higher order pushdown system H and for any regular set C of configurations, the set pre H(C), is regular. In this paper, we give ...
Anil Seth
CCS
2009
ACM
14 years 2 months ago
On non-cooperative location privacy: a game-theoretic analysis
In mobile networks, authentication is a required primitive of the majority of security protocols. However, an adversary can track the location of mobile nodes by monitoring pseudo...
Julien Freudiger, Mohammad Hossein Manshaei, Jean-...