Sciweavers

3914 search results - page 110 / 783
» A Pattern Approach to Interaction Design
Sort
View
ISADS
2003
IEEE
14 years 3 months ago
A GUI Approach to Programming of TMO Frames and Design of Real-Time Distributed Computing Software
An advanced high-level approach for programming of real-time distributed computing applications, the TMO (Time-triggered Message-triggered Object) programming and specification sc...
K. H. Kim, Seok-Joong Kang
DAC
2005
ACM
14 years 11 months ago
Microarchitecture-aware floorplanning using a statistical design of experiments approach
Since across-chip interconnect delays can exceed a clock cycle in nanometer technologies, it has become essential in high performance designs to add flip-flops on wires with multi...
Vidyasagar Nookala, Ying Chen, David J. Lilja, Sac...
COMPUTER
2006
98views more  COMPUTER 2006»
13 years 10 months ago
Componentization: The Visitor Example
: In software design, laziness is a virtue: it's better to reuse than to redo. Design patterns are a good illustration. Patterns, a major advance in software architecture, pro...
Bertrand Meyer, Karine Arnout
WWW
2004
ACM
14 years 11 months ago
TCOZ approach to semantic web services design
Complex Semantic Web (SW) services may have intricate data state, autonomous process behavior and concurrent interactions. The design of such SW service systems requires precise a...
Jin Song Dong, Yuan-Fang Li, Hai H. Wang
ICSE
2007
IEEE-ACM
14 years 4 months ago
Design, Implementation and Deployment of State Machines Using a Generative Approach
Abstract. We describe an approach to designing and implementing a distributed system as a family of related finite state machines, generated from a single abstract model. Various a...
Graham N. C. Kirby, Alan Dearle, Stuart J. Norcros...