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DIGITALCITIES
2003
Springer
14 years 3 months ago
Visualizing Social Patterns in Virtual Environments on a Local and Global Scale
Today a wide variety of virtual worlds, cities, gaming environments etc. exist and become part of life of their human inhabitants. However, our understanding on how technology infl...
Katy Börner, Shashikant Penumarthy, Bonnie Je...
CHI
2007
ACM
14 years 10 months ago
Over-exposed?: privacy patterns and considerations in online and mobile photo sharing
As sharing personal media online becomes easier and widely spread, new privacy concerns emerge ? especially when the persistent nature of the media and associated context reveals ...
Shane Ahern, Dean Eckles, Nathaniel Good, Simon Ki...
MM
2009
ACM
131views Multimedia» more  MM 2009»
14 years 4 months ago
Towards characterizing user interaction with progressively transmitted 3D meshes
We collected traces of how 37 users interacted with 9 progressively streamed and rendered 3D meshes. We analyze the traces and discuss the insights that we learned in relation to ...
Ransi Nilaksha De Silva, Wei Cheng, Dan Liu, Wei T...
ICPR
2008
IEEE
14 years 11 months ago
Saliency Cuts: An automatic approach to object segmentation
Interactive graph cuts are widely used in object segmentation but with some disadvantages: 1) Manual interactions may cause inaccurate or even incorrect segmentation results and i...
Yu Fu, Jian Cheng, Zhenglong Li, Hanqing Lu
ACMACE
2005
ACM
14 years 3 months ago
A viable approach to deliver television events, having multiple and selectable plots: MultiChannelStory
In this paper we describe an idea to develop interactive narrative with iTV. We propose a framework to deliver television event, usually dramas or cartoons, having multiple and se...
Massimo Deriu