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» A Pattern Approach to Interaction Design
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ISWC
1998
IEEE
14 years 2 months ago
Speaking and Listening on the Run: Design for Wearable Audio Computing
The use of speech and auditory interaction on wearable computers can provide an awareness of events and personal messages, without requiring one's full attention or disruptin...
Nitin "Nick" Sawhney, Chris Schmandt
SIGGRAPH
1999
ACM
14 years 2 months ago
Pattern-Based Texturing Revisited
We present a texturing method that correctly maps homogeneous non-periodic textures to arbitrary surfaces without any of the difficulties usually encountered using existing tools...
Fabrice Neyret, Marie-Paule Cani
EUPROJECTS
2006
Springer
14 years 2 months ago
Applying the MVC Pattern to Generated User Interfaces with a Focus on Audio
The mobile user can interact with devices in the environment using either the devices themselves or a device she carries with her. This requires an adaption of the user interface t...
Dirk Schnelle, Tobias Klug
HAPTICS
2007
IEEE
14 years 4 months ago
T-PaD: Tactile Pattern Display through Variable Friction Reduction
In this paper we discuss the theory, design and construction of a haptic display for creating texture sensations through variations in surface friction. Ultrasonic frequency, low ...
Laura Winfield, John Glassmire, J. Edward Colgate,...
HICSS
2006
IEEE
134views Biometrics» more  HICSS 2006»
14 years 4 months ago
Patterns of Multimodal Input Usage in Non-Visual Information Navigation
Multimodal input is known to be advantageous for graphical user interfaces, but its benefits for non-visual interaction are unknown. To explore this issue, an exploratory study wa...
Xiaoyu Chen, Marilyn Tremaine